Sandbox_EN = {
    Sandbox_StairsAlert = "Stairs Alert",
    Sandbox_StairsAlert_DisplayZombieAmount = "Display Zombie Amount",
    Sandbox_StairsAlert_DisplayZombieAmount_tooltip = "Determines whether the characters will include the number of zombies they see in their speeches. ",
    Sandbox_StairsAlert_DisplayMarker = "Display Marker",
    Sandbox_StairsAlert_DisplayMarker_tooltip = "Displays a 2D marker symbol in the ground where the zombie is supposed to be upstairs. ",
}