module Base
{
/************************TRUNKS AKA DRAGON BALLZ PUN************************/
					/*******Tiny Trunk*******/
	item FRSideContainer1
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRSideContainer2
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRSideContainer3
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRSideContainer8
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }

					/*******Tiny Trunk*******/
	item FRTinyTrunk1
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 30,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRTinyTrunk2
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 50,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRTinyTrunk3
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 20,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	    item FRTinyTrunk8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 30,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
					/*******Small Trunk*******/	
    item FRSmallTrunk1
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 40,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
	
    item FRSmallTrunk2
    {
        Weight	=	40.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 70,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
	
    item FRSmallTrunk3
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 30,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
	    item FRSmallTrunk8
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 40,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
					/*******Normal Trunk*******/	
    item FRNormalTrunk1
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 55,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRNormalTrunk2
    {
        Weight	=	45.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 85,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }	
    item FRNormalTrunk3
    {
        Weight	=	25.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 45,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
	
	
	    item FRNormalTrunk8
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 60,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
	}
	
					/*******Big Trunk*******/
    item FRBigTrunk1
    {
        Weight	=	40.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 70,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRBigTrunk2
    {
        Weight	=	50.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 110,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
	
    item FRBigTrunk3
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 50,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }

	
	    item FRBigTrunk8
    {
        Weight	=	50.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 100,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
	}
	
					/*******Large Trunk*******/
    item FRLargeTrunk1
    {
        Weight	=	45.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 100,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunk2
    {
        Weight	=	55.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 130,
        ConditionMax = 200,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunk3
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 70,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunk8
    {
        Weight	=	55.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 140,
        ConditionMax = 200,
        ChanceToSpawnDamaged = 10,
    }
	
	
					/*******Cargo Trunk*******/
	    item FRCargoTrunk1
    {
        Weight	=	90.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 200,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 100,
    }
    item FRCargoTrunk2
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 300,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRCargoTrunk3
    {
        Weight	=	80.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 150,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }


    item FRCargoTrunk8
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 300,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
	
	
					/*******XL Cargo Trunk*******/
	 item FRXLCargoTrunk1
    {
        Weight	=	90.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 350,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRXLCargoTrunk2
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 450,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRXLCargoTrunk3
    {
        Weight	=	80.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 200,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }


    item FRXLCargoTrunk8
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 400,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
	
	
	
	    item FRTrailerTrunk1
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 100,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
        MechanicsItem = TRUE,
    }

    item FRTrailerTrunk2
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Trailer Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 100,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
        MechanicsItem = TRUE,
    }

    item FRTrailerTrunk3
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Trailer Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 100,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
        MechanicsItem = TRUE,
    }
	
	 item FR_VehicleArmory
    {
        Weight    =    10,
        Type    =    Normal,
        MaxCapacity    =    40,
        DisplayName    =    Armory Cabinet,
        Icon    =    media/textures/FR_VehicleArmory,
        ConditionMax = 100,
    }
	
/************************NEW TIRES AND BRAKES************************/
    item OldTire8
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Worn Tire,
        Icon	=	CarTire,
        VehicleType =   8,
        MaxCapacity = 30,
        ChanceToSpawnDamaged = 70,
        WheelFriction = 1.3,
        ConditionLowerStandard = 0.04,
        ConditionLowerOffroad = 0.3,
    }

    item NormalTire8
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Regular Tire,
        Icon	=	CarTire,
        VehicleType =   8,
        MaxCapacity = 35,
        ChanceToSpawnDamaged = 50,
        WheelFriction = 1.5,
        ConditionLowerStandard = 0.03,
        ConditionLowerOffroad = 0.2,
    }

    item ModernTire8
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Performance Tire,
        Icon	=	CarTire,
        VehicleType =   8,
        MaxCapacity = 40,
        ChanceToSpawnDamaged = 30,
        WheelFriction = 1.6,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.1,
    }

    item OldBrake8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Old Brake,
        Icon	=	CarBrakes,
        VehicleType =   8,
        MaxCapacity = 30,
        ConditionMax = 100,
        brakeForce = 20,
        ChanceToSpawnDamaged = 70,
    }

    item NormalBrake8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Regular Brake,
        Icon	=	CarBrakes,
        VehicleType =   8,
        MaxCapacity = 35,
        ConditionMax = 100,
        brakeForce = 23,
        ChanceToSpawnDamaged = 50,
    }

    item ModernBrake8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Performance Brake,
        Icon	=	CarBrakes,
        VehicleType =   8,
        MaxCapacity = 40,
        ConditionMax = 100,
        brakeForce = 28,
        ChanceToSpawnDamaged = 30,
    }
    /************************ Suspension ************************/

    item NormalSuspension8
    {
        Weight	=	2.0,
        Type	=	Normal,
        DisplayName	=	Regular Suspension,
        Icon	=	CarSuspension,
        VehicleType =   8,
        ChanceToSpawnDamaged = 30,
        SuspensionDamping = 3.88,
        SuspensionCompression = 4.83,
        ConditionLowerStandard = 0.03,
        ConditionLowerOffroad = 0.15,
    }

    item ModernSuspension8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Performance Suspension,
        Icon	=	CarSuspension,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
        SuspensionDamping = 3.88,
        SuspensionCompression = 4.83,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.1,
    }

    /************************ Gas Tank ************************/
    item SmallGasTank8
    {
        Weight	=	14.0,
        Type	=	Normal,
        DisplayName	=	Small Gas Tank,
        Icon	=	CarGastank,
        VehicleType =   8,
        MaxCapacity = 55,
        ConditionAffectsCapacity = true,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 60,
    }

    item NormalGasTank8
    {
        Weight	=	17.0,
        Type	=	Normal,
        DisplayName	=	Standard Gas Tank,
        Icon	=	CarGastank,
        VehicleType =   8,
        MaxCapacity = 65,
        ConditionAffectsCapacity = true,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 60,
    }

    item BigGasTank8
    {
        Weight	=	22.0,
        Type	=	Normal,
        DisplayName	=	Big Gas Tank,
        Icon	=	CarGastank,
        VehicleType =   8,
        MaxCapacity = 75,
        ConditionAffectsCapacity = true,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 60,
    }
	
    /************************ Batteries ************************/

    item CarBattery8
    {
        Weight	=	5,
        Type	=	Drainable,
        UseDelta	=	0.00001,
        UseWhileEquipped	=	FALSE,
        DisplayName	=	Car Battery,
        Icon	=	CarBattery,
        MetalValue = 1,
        cantBeConsolided = TRUE,
        VehicleType =   8,
        ChanceToSpawnDamaged = 30,
    }
	
    /************************ Windows ************************/
	
    item Windshield8
    {
        Weight	=	8.0,
        Type	=	Normal,
        DisplayName	=	Windshield,
        Icon	=	CarWindshield,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearWindshield8
    {
        Weight	=	8.0,
        Type	=	Normal,
        DisplayName	=	Rear Windshield,
        Icon	=	CarWindshield,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item FrontWindow8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Front Window,
        Icon	=	SideWindow,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearWindow8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Rear Window,
        Icon	=	SideWindow,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }
	
    /************************ Doors ************************/
    item FrontCarDoor8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Front Door,
        Icon	=	CarDoorFront,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearCarDoor8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Rear Door,
        Icon	=	CarDoorRear,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearCarDoorDouble8
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Double Rear Door,
        Icon	=	CarDoorRear,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }
	
    /************************ Hood ************************/
	    item EngineDoor8
    {
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   8,
        ChanceToSpawnDamaged = 25,
    }
	
    /************************ Trunk Lid ************************/
	
    item TrunkDoor8
    {
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Trunk Lid,
        Icon	=	EngineDoor,
        VehicleType =   8,
        ChanceToSpawnDamaged = 25,
    }	
	
	/************************ Glove Boxes ************************/

    item GloveBox8
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Glove Box,
        Icon	=	GloveBox,
        VehicleType =   8,
        MaxCapacity = 10,
    }

    /************************ Seats ************************/

     item NormalCarSeat8
     {
         Weight	=	15.0,
         Type	=	Normal,
         DisplayName	=	Standard Seat,
         Icon	=	CarSeat,
         VehicleType =   8,
         MaxCapacity = 20,
         ChanceToSpawnDamaged = 70,
     }

     item BigCarSeat8
     {
         Weight	=	20.0,
         Type	=	Normal,
         DisplayName	=	Comfy Seat,
         Icon	=	CarSeat,
         VehicleType =   8,
         MaxCapacity = 30,
         ChanceToSpawnDamaged = 50,
     }

     item SportCarSeat8
     {
         Weight	=	10.0,
         Type	=	Normal,
         DisplayName	=	Lightweight Seat,
         Icon	=	CarSeat,
         VehicleType =   8,
         MaxCapacity = 10,
         ChanceToSpawnDamaged = 30,
     }

     /************************ Muffler ************************/
	 
      item OldCarMuffler8
      {
          Weight	=	10.0,
          Type	=	Normal,
          DisplayName	=	Old Muffler,
          Icon	=	CarMuffler,
          VehicleType =   8,
          EngineLoudness = 80,
          ConditionLowerStandard = 0.02,
          ConditionLowerOffroad = 0.3,
      }

      item NormalCarMuffler8
      {
          Weight	=	10.0,
          Type	=	Normal,
          DisplayName	=	Average Muffler,
          Icon	=	CarMuffler,
          VehicleType =   8,
          EngineLoudness = 100,
          ConditionLowerStandard = 0.015,
          ConditionLowerOffroad = 0.2,
      }

      item ModernCarMuffler8
      {
          Weight	=	10.0,
          Type	=	Normal,
          DisplayName	=	Performance Muffler,
          Icon	=	CarMuffler,
          VehicleType =   8,
          EngineLoudness = 120,
          ConditionLowerStandard = 0.01,
          ConditionLowerOffroad = 0.1,
      }
	
}