module Base
{

	model trailer_51chevy
	{
		mesh = vehicles/trailer_51chevy,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model trailer_fuelsmall
	{
		mesh = vehicles/trailer_fuelsmall,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model trailer_fuelmedium
	{
		mesh = vehicles/trailer_fuelmedium,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model trailer_movingmedium
	{
		mesh = vehicles/trailer_movingmedium,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model trailer_movingbig
	{
		mesh = vehicles/trailer_movingbig,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model trailer_camperscamp
	{
		mesh = vehicles/trailer_camperscamp,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}

	model trailer_semi
	{
		mesh = vehicles/trailer_semi,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}



	model Vehicles_51Chevy3100
	{
		mesh = vehicles/Vehicles_51Chevy3100,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_68Wildcat
	{
		mesh = vehicles/Vehicles_68Wildcat,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_68Wildcatconvert
	{
		mesh = vehicles/Vehicles_68Wildcatconvert,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71Impala
	{
		mesh = vehicles/Vehicles_71Impala,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_72beetle
	{
		mesh = vehicles/Vehicles_72beetle,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_77TransAm
	{
		mesh = vehicles/Vehicles_77TransAm,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	model Vehicles_79datsun280z
	{
		mesh = vehicles/Vehicles_79datsun280z,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_80f350
	{
		mesh = vehicles/Vehicles_80f350,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_80f350offroad
	{
		mesh = vehicles/Vehicles_80f350offroad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_80f350quad
	{
		mesh = vehicles/Vehicles_80f350quad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_80f350ambulance
	{
		mesh = vehicles/Vehicles_80f350ambulance,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_85CrownVic
	{
		mesh = vehicles/Vehicles_85CrownVic,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_83hilux
	{
		mesh = vehicles/Vehicles_83hilux,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_83hiluxoffroad
	{
		mesh = vehicles/Vehicles_83hiluxoffroad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_85CrownVicPD
	{
		mesh = vehicles/Vehicles_85CrownVicPD,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_85CrownVicRNG
	{
		mesh = vehicles/Vehicles_85CrownVicRNG,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_85CrownVicWag
	{
		mesh = vehicles/Vehicles_85CrownVicWag,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_86econoline
	{
		mesh = vehicles/Vehicles_86econoline,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_86econolinerv
	{
		mesh = vehicles/Vehicles_86econolinerv,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_86econolineambulance
	{
		mesh = vehicles/Vehicles_86econolineambulance,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_87caprice
	{
		mesh = vehicles/Vehicles_87caprice,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_87capricePD
	{
		mesh = vehicles/Vehicles_87capricePD,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_86bounder
	{
		mesh = vehicles/Vehicles_86bounder,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_90corolla
	{
		mesh = vehicles/Vehicles_90corolla,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91celica
	{
		mesh = vehicles/Vehicles_91celica,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91CRX
	{
		mesh = vehicles/Vehicles_91CRX,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91wagoneer
	{
		mesh = vehicles/Vehicles_91wagoneer,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_92wrangler
	{
		mesh = vehicles/Vehicles_92wrangler,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_92crownvic
	{
		mesh = vehicles/Vehicles_92crownvic,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_92crownvicPD
	{
		mesh = vehicles/Vehicles_92crownvicPD,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_92wranglerranger
	{
		mesh = vehicles/Vehicles_92wranglerranger,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_92wrangleroffroad
	{
		mesh = vehicles/Vehicles_92wrangleroffroad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_93explorer
	{
		mesh = vehicles/Vehicles_93explorer,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_93explorerjurassic
	{
		mesh = vehicles/Vehicles_93explorerjurassic,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_AstroVan
	{
		mesh = vehicles/Vehicles_AstroVan,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Blazer
	{
		mesh = vehicles/Vehicles_Blazer,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Blazeroffroad
	{
		mesh = vehicles/Vehicles_Blazeroffroad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_BlazerPD
	{
		mesh = vehicles/Vehicles_BlazerPD,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Brougham
	{
		mesh = vehicles/Vehicles_Brougham,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_C10LB
	{
		mesh = vehicles/Vehicles_C10LB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_C10SB
	{
		mesh = vehicles/Vehicles_C10SB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_C10offroadLB
	{
		mesh = vehicles/Vehicles_C10offroadLB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_C10offroadSB
	{
		mesh = vehicles/Vehicles_C10offroadSB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_C10Utility
	{
		mesh = vehicles/Vehicles_C10Utility,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_C10UtilityLights
	{
		mesh = vehicles/Vehicles_C10UtilityLights,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Charger
	{
		mesh = vehicles/Vehicles_Charger,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_ChargerDaytona
	{
		mesh = vehicles/Vehicles_ChargerDaytona,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Chevelle
	{
		mesh = vehicles/Vehicles_Chevelle,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_ChevyStepVan
	{
		mesh = vehicles/Vehicles_chevystepvan,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_ChevyStepVanSwat
	{
		mesh = vehicles/Vehicles_chevystepvanswat,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_DodgeRamLB
	{
		mesh = vehicles/Vehicles_DodgeRamLB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_DodgeRamSB
	{
		mesh = vehicles/Vehicles_DodgeRamSB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_DodgeRamoffroadLB
	{
		mesh = vehicles/Vehicles_DodgeRamoffroadLB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_DodgeRamoffroadSB
	{
		mesh = vehicles/Vehicles_DodgeRamoffroadSB,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_ElCamino68
	{
		mesh = vehicles/Vehicles_ElCamino68,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_ElCamino70
	{
		mesh = vehicles/Vehicles_ElCamino70,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_f700tractor
	{
		mesh = vehicles/Vehicles_f700tractor,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_f700box
	{
		mesh = vehicles/Vehicles_f700box,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_f700dump
	{
		mesh = vehicles/Vehicles_f700dump,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_f700flatbed
	{
		mesh = vehicles/Vehicles_f700flatbed,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_f700propane
	{
		mesh = vehicles/Vehicles_f700propane,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_firepumper
	{
		mesh = vehicles/Vehicles_firepumper,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_FordFalcon
	{
		mesh = vehicles/Vehicles_FordFalcon,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_GTO
	{
		mesh = vehicles/Vehicles_GTO,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_HMMWVHardTop
	{
		mesh = vehicles/Vehicles_HMMWVHardTop,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_HMMWVPrimeMover
	{
		mesh = vehicles/Vehicles_HMMWVPrimeMover,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_IsuzuBox
	{
		mesh = vehicles/Vehicles_IsuzuBox,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_IsuzuBoxMcCoy
	{
		mesh = vehicles/Vehicles_IsuzuBoxMcCoy,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_m35a2bed
	{
		mesh = vehicles/Vehicles_m35a2bed,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_m35a2covered
	{
		mesh = vehicles/Vehicles_m35a2covered,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_m35a2fuel
	{
		mesh = vehicles/Vehicles_m35a2fuel,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_M151Canvas
	{
		mesh = vehicles/Vehicles_M151Canvas,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_MovingTruck
	{
		mesh = vehicles/Vehicles_MovingTruck,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Yugo
	{
		mesh = vehicles/Vehicles_Yugo,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Pinto
	{
		mesh = vehicles/Vehicles_Pinto,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_PursuitSpecial
	{
		mesh = vehicles/Vehicles_PursuitSpecial,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_schoolbus
	{
		mesh = vehicles/Vehicles_schoolbus,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_schoolbusshort
	{
		mesh = vehicles/Vehicles_schoolbusshort,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Suburban
	{
		mesh = vehicles/Vehicles_Suburban,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_tractorford7810
	{
		mesh = vehicles/Vehicles_tractorford7810,
		shader = vehicle_norandom_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_Volvo244
	{
		mesh = vehicles/Vehicles_Volvo244,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91chevys10
	{
		mesh = vehicles/Vehicles_91chevys10,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91chevys10ext
	{
		mesh = vehicles/Vehicles_91chevys10ext,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91chevys10offroad
	{
		mesh = vehicles/Vehicles_91chevys10offroad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_91chevys10offroadext
	{
		mesh = vehicles/Vehicles_91chevys10offroadext,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_93jeepcherokee
	{
		mesh = vehicles/Vehicles_93jeepcherokee,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_93jeepcherokeeoffroad
	{
		mesh = vehicles/Vehicles_93jeepcherokeeoffroad,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_64mustang
	{
		mesh = vehicles/Vehicles_64mustang,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71chevyc10stepside
	{
		mesh = vehicles/Vehicles_71chevyc10stepside,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71chevyc10sb
	{
		mesh = vehicles/Vehicles_71chevyc10sb,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71chevyc10lb
	{
		mesh = vehicles/Vehicles_71chevyc10lb,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71chevyc10offroadstepside
	{
		mesh = vehicles/Vehicles_71chevyc10offroadstepside,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71chevyc10offroadsb
	{
		mesh = vehicles/Vehicles_71chevyc10offroadsb,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_71chevyc10offroadlb
	{
		mesh = vehicles/Vehicles_71chevyc10offroadlb,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	model Vehicles_86montecarlo
	{
		mesh = vehicles/Vehicles_86montecarlo,
		shader = vehicle_multiuv,
		invertX = FALSE,
		scale = 0.004519,
	}
	
	
}